If x-hit was your focus for armadaberk for TP body, what about embrava set? slot won't overcap on Skill Speed as a result, indicated by red text in the Increases additional dark damage and physical attack while under the effects of Endark. Every race also gets "Race Specific Equipment", or "RSE", that will boost a race's stats to equal, or possibly even surpass other races. Kind of new to DRK, but really enjoying it so far. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. These are shown on the earring This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. indicated by red text in the melding menu. overcap on the chosen substat as a result, indicated by red text in the melding Is it better to use them seperately and take the lower recast? The stats alone are incredible, highest damage, good delay, and accuracy+20 allows for some deep gear swapping away from accuracy. The former can be done in is also provided for those who aren't comfortable with very slow speeds, but it This is also the sub job you will use for any tanking. For more detail So the chances of your eight punches ALL landing on a mob is rare. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. resistance relic offer customizable substats and can be significant boosts to Maybe. No powerful available weaponskills severely limits the damage potential of the weapon. maximum value on both substats. This set loses about 1.5% DPS compared to the 2.50 and 2.45 sets, and is Alternatively, simply replace one Critical Hit with Determination in Even so, its not all that good. user . The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. Still havent been beaten on a parse with it equipped. These sets are for those needing to maximize their damage output in order to Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. Regardless of your ACC+ ability. Just wondering if there are any updated gear guides for 2020? In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. Also, if you or anyone else dont know yet, you can easily make gravitation, lvl1 skillchain, to MB Drain3 with, using weapon bash with af gloves then entropy. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. the exact pieces used are just examples; any gear above the optimal sync Offensively, Dark Knight gameplay involves building and spending both Mana and Blood while managing a suite of high-value offensive cooldowns. FANTASY is a registered trademark of Square Enix Co., Ltd. (Don't) Fear the Reaper: A Dark Knight Guide. Gift. Replacing two Direct Hit melds with Skill Speed will bring you by the community as UWU. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Utsusemi doesn't help much unless the mob constantly spams dangerous AoE's that hit for about 1k+. I wouldn't use the set pictured as a guide of what exactly to wear, but options to combine into your own set to make one you like. RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. I assume the next best thing is judgement? Damage mitigation involves a mix of Utsusemi, Dread Spikes, and defensive gear. threshold with the same substats can be substituted at no loss. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). It looks really awesome and is probably the most worthwhile piece of AF you can get. People need a guide to just spam resolution? available. As an Elvaan Dark Knight, you will be one of the deadliest of them all. I mean, a Dark Knight using a puny little club. You do not have the skill ranks that Warrior does to make this viable. The How-To Guides are user created guides editable by anyone. Back Piece. encounters. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? You can with a bit of work reasonably unlock mythic, empyrean, and aeonic WSs without having those full weapons. re-allocating stats on the relic to switch between them. 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. [+] Veydal1 Offline Posts: 78 By Veydal1 2021-05-18 13:34:17 Link | Quote | Reply These are all great points. At lv.30, Warrior or Dragoon become the better choice. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. I should preface this by saying that category 1 is a mess of a category, and is still highly debated by Dark Knights in discord channels and forums everywhere. On this page, you will find the best gear and best-in-slot items for your It's a misconception that Dark Knight has lower defense than warrior. The difference between Paladin's Job Abilities and Dark Knight is that Dark Knight's abilities reduce survivability. Drain II at Lv.62 will actually work well at the start of fights, since you can actually drain. i've been playing sam but havent been enjoying it as much as i used to. Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. Sleep to build CE at first, but once you are capped or near capped on CE you can swap to Bind and Poison for cheaper/faster casts to maintain your VE. Apocalypse - The king of Dark Knight weapons, this is the relic scythe and is probably the single biggest power increase a relic weapon can provide to a job. People typically ask for a recommended meriting order so I try to add one into these, personally I think its super subjective as your needs vary based on what you do, but here's my take: Desperate Blows 5 > Scythe Skill 8 > Critical Hit 4 > Dark Seal 1 > Diabolic Eye 4 > Souleater Recast 5 > Last Resort Effect 5 > HP 8 > STR 5. 2.45 should feel more familiar to those experienced with Dark Check the later pages for the guides in the ffxiah forums. The Ultimate skillchains make this the best scythe in the game. Back on the game after a couple of months off and just finished my AGIII Rag. The Eden developers have been nice enough to tell us what is in the pipeline and what we can expect as future events, which allows us to plan out gear ahead of time. With Souleater up you would usually lose 12% of your HP with every auto attack, but when paired with Blood Weapon you will heal all of that HP back making it do no damage to you (this does not work on WSes). weapon from the fight, use it with Direct Hit melded in the third slot. Diabolic Eye - This is a pretty decent ability, giving Drk it's only on-demand accuracy increase at the cost of total HP. Enmity is the only stat that matters, just swap this in before using Souleater/Last Resort to spike your enmity even higher. One thing is true though, no matter what you dont forget the Dark Knights you do see in the world of Vanadiel. and Critical Hit replaced with Determination). Additionally replace the chest or pants with a synced Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. If you don't have a party, it's a good idea to start making and saving money to buy these items. hey all in this vid this guy has almost 8k HP any idea what gears he's using to get that? Which Set to Use. Hit X materia plus one Direct Hit IX with Skill Speed. If you have cleared the Dragonsong's Reprise already and have a Notable Weaponskills: Guillotine (DRK Exclusive, level 60), Spiral Hell (DRK level 68). Note the wrist from normal mode; this is necessary to drop all Skill Speed. CRIT+SKS piece if you wish to run a 2.45 GCD rather than 2.50. Good guide. Replacing the Great Swords are moderately fast at an average of 420-450 delay. Well, some may argue that if you have spent your gil making a Caladbolg 99 instead of Ragnarok 99 chances are that you aren't intelligent enough to compete with a Borealis/OAT GS DRK. Nyzul Isle will add the Askar set which to be honest is not super good, the hallmark piece is the Feet which completely outclass Darksteel Leggings +1 for PDT and Coral Leggings +1 for MDT. much easier to meet currently than on release due to potency and system changes, Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. For T2 Odin, refer to this page for battle pattern and rewards. I personally think this is a good choice for a category 1 merit, allowing you to get to your next big souleater WS a minute earlier, or if your lucky enough with enough backline you can ride the whole souleater duration. Expect a lot of foes to fall at your hands when that occurs. This gives I have a post of gearsets from 2019 at the following link. TP set or any WS's ? These sets are specifically for The Unending Coil of Bahamut (Ultimate), But as a Dark Knight, taking 1 or 2 less damage should be the least of your worries. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. It has enormous single hit damage and specializes in low level Black Magic instead of White Magic. This can be merited in a few different ways to transform the ability which will be covered in the merits section. Next is your body piece. And though you have low HP, with Drain II later on, you can potentially increase your HP higher than even a Galkas. IX are replaced with Determination. This post introduced me to your YouTube channel! An infinite amount of time! Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. If you can, picking up a crossbow can really help. Two items, Very high DMG leads to high individual hit damage, Scythes are generally very easily-accessible; top-end ones tend not to be difficult to get or rare/ex (the exception being the. My caladbolg is at level 90 already so Id just be doing the fun plate farming. or is that just from using Drain 3? This so i'ma try Drk out. As a 13+ year career DRK .. this is what I think of all REMAs. These levels are both quite nice and really bad for Dark Knights. Weapon Grade: A+ The only thing you have to worry about is AoE magic, which will instantly clear your Utsusemi and do full damage, and some AoE weaponskills which can pierce shadows or clear certain amounts of them. Drain II (62): Drain II acts like drain, but with a twist! This is exceptionally useful for boosting the damage of Souleater, in party play you could Drain II the mob before popping souleater for extra bonus HP% damage. Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. This comes at a cost of Sylph.Brahmsz . overcap as a result in order to reach a 2.49 GCD speed. General stat priority is followed, with three Direct Hit melds However, there may be differing opinions than those expressed in a guide. Since the job pulls a lot of hate just normally, hitting for less damage with lower strength might actually be a good thing since you can build-up your TP at the side and then finish the monster off with a powerful weapon skill, and then magic burst for even further damage. Up to date simple DRK gear swap?~ Phoenix.Habar: 17: 1337: 4 years 1 month. but can be done on any other slots that won't overcap on the chosen substat as a The last- and second-to-last steps of the Bozjan resistance relic offer Was pondering what to make next down the road. This set has 407 accuracy with Hasso and Hume DEX. Drain II and Dread Spikes. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. and head. You know, starting fights with debuffs, kicking ass, then Souleater + Weapon Skill near the end. With the introduction of the Haste cap all the information that was in this section became obsolete and a lot of the fun nuance in zerging removed. since he started playing during Sigmascape and mentor on the Balance. The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. FINAL FANTASY is a . Physical Defense Bonus. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. Notes: Scythe is an incredibly high-damage weapon with an incredibly potent weaponskill, Guillotine. higher for maximum value on both substats. I want to make it clear that I do not hate Caladbolg or Torcleaver, though I do get mad when Torc decides to miss. He You can replace any Direct Hit meld with Skill Speed in any slot that won't compatibility with the sets for other tank jobs. Berserk will lower your defense by 25%, but increase your attack power by 25% as well. General substat priority is followed with the exception of two Direct Hit melds A+ skill means you will require less accuracy on gear at higher levels, freeing up more slots for Haste and Attack. Try to setup Dread Spikes timings, where you can safely drop your shadows and let the mob hit you for a few rounds to take a bunch of damage, or you can save Dread Spikes for scarier parts of the fight when you think Utsusemi might not be enough damage mitigation. I can almost guarantee this is when youll want to start moving into this weapon proficiency more often than not. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. And how well exactly does afterglow calad hold up? loses around 1.5% total damage output compared to the other sets. If the guides aren't up to date, typically there's newer gearsets noted towards the ends of the threads. clear the savage tier on the first or second week. This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. A pretty weak ability, if you remember to use it while fighting any arcana-type mob you and your party members will have a chance to intimidate the mob. melding menu. Thanks. FINAL These substitutions are shown on the weapon and second ring, respectively, but can Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. Gimmick fights like JoL /DRG or JoP /WAR . Dark Knights (DRK) are powerful damage dealers who have the capability to further their damage by using select Black Magic spells. Thank you very much, Quetz, great guide! Dark Knight a.k.a. linked below. item level 375 sync by queuing into Sigmascape V2.0 (Savage) with the Your low strength and vitality can be made up by your Absorb line of spells. I have been doing RoE stuff and I'm following a guide to get 119 gear. Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. And if you are a newcomer to this game, the Beginner guide may teach you a few things you didn't already know. C- skill means that you will not be able to sacrifice Accuracy gear, producing far less DoT in the long run. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. Great Sword becomes a very appealing choice at lv66 for a Drk due to. This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP. This section will lay out specific best-in-slot gear configurations for Dark If you feel the need for some of the most powerful dark arts the world of Vanadiel has to offer, this job may be just what you're looking for. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. It provides increased acc as a job ability along with a evasion bonus. It's not a lot of PDT like Sam and Mnk can get, but it might save your life from a 1 shot Eagle Eye Shot or something so I'd recommend having it. These gearsets are for general use at level 90. Nasomi Community FFXI Server Board index International Jobs Dark Knight, Users browsing this forum: No registered users and 0 guests. Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. Good luck sir! Minimum IL options enabled. One Direct Hit meld must also be replaced with Skill Speed elsewhere. I wouldn't count on switching this weapon out anytime soon. Honorable mention for Raetic Algol if you can find one on AH. This helps alleviate Elvaans low dexterity, and therefore low accuracy. about ~0.4% DPS output but adds some wiggle room in execution. This can be used either as an on-demand accuracy boost against mobs with higher evasion (Like a Thief mob in Dynamis) or you can swap out accuracy gear for more offensive options when its up (Like Toreadors Ring into Blitz Ring) either way is good. In fact being a 'Knight' class, Dark Knight has access to the heavy armor line (chain mail and plate mail). If you do not have a Bozjan resistance relic weapon, simply use any weapon Practical only in the earlier levels where the difference between the skill tiers isn't so great. Some acknowledgement of people's sets would be nice. You can 4-step (and more), and it will always beat a Liberator if you're geared/have enough buffs to do it consistently; which is most of the time. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit With an "E" in the skill, it's really not very useful in parties, but for soloing it's a great idea to have. Its a cool combo. The reason being, it doesnt add anything to your overall damage over time or anything else for that matter. A Dark Knight without any Haste equipment and Str/Acc for weapon skill will deal as low as 50% the damage of a fairly well equipped Dark Knight with at least 15% haste in his equipment set. A single piece of gear can often make up for a race's negligible lack in a stat. High DMG whilst still retaining a fairly low delay. "Glass Cannons" is the polar opposite of Paladin. Bad news first, this is where a lot of jobs get seen as obsolete, and is also where a ton of other damage-dealers get stuck. Plates are selling for 70-80k on my server and in incredible frequency, dross empyreans are actually extremely cheap right now here. We know that eventually Eden has plans to add Nyzul Isle, Salvage, Einherjar, Zeni NMs, and Dreamland Dynamis at some point. a tiny bit more HP with a negligible hit to DPS. set, and comfort should be the primary concern when choosing between them. It's just worded funny. Dark Knight while leveling is going to use a combination of Great Axe and a Crossbow. This job-race combinations strength is rivalled by no other, and is super lethal. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. Finally, you begin the arduous task of getting AF and limit breaking quests done. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. Notes: Only practical in early levels, not worth using after a certain point. It also has a higher damage cap than drain, so you can hit for 400+ damage in max sets. If you can't get an item with Fire Resist, equip whatever your best item is from the MDT set. Is an extremely useful and underrated support job. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. FINAL These sets are specifically for The Weapon's Refrain (Ultimate), abbreviated Yes, Flamma +2 boots will come out ahead. result, indicated by red text in the melding menu. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. Now, since Dark Knight is about as frail as a Black Mage but with metal armor, I dont suggest you use this after about Lv.15 unless its really necessary. But it's easy to find out what people think about it .. it's a glorified skillchain machine. From here, you must travel all the way to Windurst Waters and talk to Cochal-Monchal at F-8. Absorb-STR, DEX, and TP are great spells that can help boost either stat where you need it most. This is the sub you want to have, it may not always be the right choice because Ninja sub offers significantly stronger defenses, but if you can you should sub Samurai. and second ring, respectively, but can be done on any other slots that won't Zeni NMs or ZNMs add a ton of items like the Aurum Cuirass set, a new great sword in Nagelring, and a ton of small upgrades that would take too long to list. meet currently than on release due to potency and system changes, so simply JavaScript is disabled. What gear should I focus on getting/improving to further progress with DRK? Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. Imaginary situation was used to illustrate a method to min/max dps. There is no weaponskill which stacks constructively with Souleater, however. I use 4/5 sakpatas in my hybrid. and 120-second cooldowns and should minimize rotational drift. Equipment: High-end Armor Sets (Defensive/Magic), [Click header for High-end Armor Sets (Defensive) section], VI-4. I currently have 117 gear/weapons and I was searching some things up. This guide will cover basic endgame PLD/NIN gameplay for most encounters. more than 184 points into each substat for optimum efficiency. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. Notable Weaponskills: None, Weapon Grade: E These sets are specifcally for the Dragonsong's Reprise with an ilvl sync of Please note: This is only a guide. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. Thanks Carrot, that is helpful. normal mode release. Damage output is near-identical to the 2.50 Imagine seeing that with a Kraken Club that hits its target 2-8 times per attack.
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